
#include <iostream>

#include "Vertex.h"

using namespace std;

int main(int argc, char* argv[]) {
    
    Velyn::Vertex v, v2;
    
    v.setPosition(0.0f, 0.0f, 0.0f);
    v.setNormal(0.0f, 0.0f, 0.0f);
    v.setTexture(0.0f, 0.0f);
    
    v2.setPosition(1.0f, 1.0f, 1.0f);
    v2.setNormal(1.0f, 1.0f, 1.0f);
    v2.setTexture(1.0f, 1.0f);
    
    v.print();
    v2.print();
    
    Velyn::Vertex v3 = v.interpolate(v2, 0.75f);
    
    v3.print();
    
    return 0;
}